AI Insights · Timothy · April 2024
Top Science Games in Latin America Q1 2024
Discover the performance of the top 5 science games on a unified platform in Latin America during the first quarter of 2024.
Explore the performance of the top 5 science games on a unified platform (iOS and Android) in Latin America for the first quarter of 2024. Data is sourced from Sensor Tower, and more insights can be found there.
Merge Animals 3D - Mutant race from SayGames LTD saw a fluctuating trend in weekly downloads. Starting the quarter with approximately 99K downloads, it peaked at around 136K in the second week of January, before dipping to a low of 45K in early March, and then rising again to 65K by the end of March. The weekly active users followed a similar pattern, starting at 146K, peaking at 201K, and ending the quarter at 105K.
Plague Inc. by Ndemic Creations experienced relatively stable weekly revenue, averaging around $3.2K, with a slight peak at $3.5K in early February. Weekly downloads showed a declining trend from 39K at the beginning of January to 28K by early March, but recovered to 34K by the end of the quarter. Weekly active users started at 54K, dipped to 45K in early March, and ended at 51K.
Jetpack Joyride from Halfbrick Studios maintained a steady weekly revenue of around $1K throughout the quarter. The downloads showed a notable increase mid-quarter, starting at 28K, peaking at 33K in early March, and ending at 30K. Active users began at 186K, saw a dip to 157K in mid-February, and gradually increased to 174K by the end of March.
Incubator! by Yso Corp had variable weekly downloads, starting at around 4.9K, peaking at 16.7K in late February, and ending at 14.7K. Active users were consistently high, starting at 191K and peaking at 224K in late February, before ending the quarter at 221K.
Little Alchemy 2 by Jakub Koziol showed a modest weekly revenue, averaging around $45. Downloads started at 6.1K, steadily increased throughout the quarter, and peaked at 13.3K in the last week of March. Active users followed a similar increasing trend, starting at 12.7K and peaking at 22.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.